part of synopsis and 2 lesson
This commit is contained in:
53
testSDL/Lesson2/main.cpp
Normal file
53
testSDL/Lesson2/main.cpp
Normal file
@@ -0,0 +1,53 @@
|
||||
#include <SDL2/SDL.h>
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
|
||||
const int screen_width ;
|
||||
const int scren_height ;
|
||||
SDL_Window* win = NULL;
|
||||
SDL_Renderer* renderer = NULL;
|
||||
|
||||
SDL_Texture* LoadImage(char* path)
|
||||
{
|
||||
SDL_Surface* loadedImage = NULL;
|
||||
SDL_Texture* texture = NULL;
|
||||
loadedImage = SDL_LoadBMP(path);
|
||||
if (loadedImage != 0)
|
||||
{
|
||||
texture = SDL_CreateTextureFromSurface(renderer, loadedImage);
|
||||
SDL_FreeSurface(loadedImage);
|
||||
}
|
||||
else
|
||||
cout << SDL_GetError << endl;
|
||||
return texture;
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
if (SDL_Init(SDL_INIT_EVERYTHING) != 0 )
|
||||
{
|
||||
cout << "SDL_Init error\n";
|
||||
return 1;
|
||||
}
|
||||
SDL_Window* window = SDL_CreateWindow("Hello World!", 100, 100, 640, 480, SDL_WINDOW_SHOWN);
|
||||
if (window == nullptr)
|
||||
{
|
||||
cout << "Window create error\n";
|
||||
return 1;
|
||||
}
|
||||
SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED || SDL_RENDERER_PRESENTVSYNC);
|
||||
if (renderer == nullptr)
|
||||
{
|
||||
cout << "Renderer error\n";
|
||||
return 1;
|
||||
}
|
||||
SDL_RenderClear(renderer);
|
||||
SDL_RenderCopy(renderer, LoadImage("./hello.bmp"), NULL, NULL);
|
||||
SDL_RenderPresent(renderer);
|
||||
SDL_Delay(3000);
|
||||
SDL_DestroyRenderer(renderer);
|
||||
SDL_DestroyTexture(LoadImage("./hello.bmp"));
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_Quit;
|
||||
return 0;
|
||||
}
|
||||
Reference in New Issue
Block a user